Since "hint_color" and "hint_albedo" are both now "source_color" I changed those in the code and it looks like this (the black shades jitter a lot). Maybe I did something stupid, I'm a new GODOTer (I'm on Godot 4.1)
Hey, thanks for checking out the shader, and welcome to Godot! I have updated the asset with a Godot 4.x version. If you download the new file, it should work. Let me know if you need anything else!
It is possible, and it happened! I even double-checked that it was right. I'm getting used to using OperaGX I think I used the upload from clipboard button on accident. Oops!
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Hi, kennyshader.gdshader is still flickering for me in 4.1.2 Mono. I made sure to get the 4.x version.
Hell yeah! It works on 4.1 :)
Since "hint_color" and "hint_albedo" are both now "source_color" I changed those in the code and it looks like this (the black shades jitter a lot). Maybe I did something stupid, I'm a new GODOTer (I'm on Godot 4.1)
Hey, thanks for checking out the shader, and welcome to Godot! I have updated the asset with a Godot 4.x version. If you download the new file, it should work. Let me know if you need anything else!
Is it possible that you uploaded an empty shader?
It is possible, and it happened! I even double-checked that it was right. I'm getting used to using OperaGX I think I used the upload from clipboard button on accident. Oops!