PSX Pickup Shader
A downloadable asset pack
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This shader replicates rendering techniques used on Playstation 1, specifically emulating the style of the gem collectibles in Spyro.
Features include:
- Pixel-based vertex snapping
- Screen Space Lighting
- Customizable Color Range for Specularity
- Custom Color
License: MIT
My Patreon: https://www.patreon.com/zacksly
My Twitter: https://twitter.com/_Zacksly
Download
Download NowName your own price
Click download now to get access to the following files:
Zacksly PSX Pickup Shader.zip 57 kB
Comments
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Thanks for letting me know. I'll look into it!
Alright, I just re-uploaded the project. I believe it should work the same at any location now. Thanks again for letting me know it needed fixed!
Hmm… I’m sorry, I’m not sure if it’s you or me but I just downloaded the new file and it seems the issue is still there. Are you sure you uploaded the correct version? I double checked I was running the latest version by deleting the old one first and removing the project from the list before opening the new one, but maybe it’s the Godot version I’m using (3.3.3)?
Okay, that's really weird. Apparently, the old file was still active. I manually deleted the old file and reuploaded with the correct one. Sorry about that. Not sure what happened there. I redownloaded from itch and tested it. I can confirm the correct one is active now.
Yup, everything seems good now on my end as well. Tysm for this :D
No problem! Enjoy! 🙂